Review: Marvel’s Spider-Man

Marvel's Spider-ManAfter sometime I’ve finally finished Insomniac’s Spider-Man game and I know its a rather popular opinion that you’ve all heard before but it really is a great game. That being said it does have some issues with it as most games do, and I’m a bit bias towards the style of game it is but its still good.

The core issue with a Spider-Man game is trying to make you feel like Spider-Man which is no easy task, you have to be able to move a react at superhuman speeds and not to mention there has to be a satisfying web swing system. With that in mind Insomniac ticked all the boxes, just swinging around the city fighting the occasional crime that pops up is so much fun. The speed at which you fight and mixing it up with different gadgets makes you truly feel like an experience crime fighting Spider-Man. The story was really good for at least the first two acts, act three feels shorter than the other and just dumps stuff on you rather than trickling out, with plenty of teases and hints towards later developments. I won’t go into too much detail with the story as you really need to go in blind for the full experience.

Here is where I’ll admit though I’m a huge fan of the Arkham series by Rocksteady and can’t help but compare the two. The fact that Spider-Man draws so heavily on the Arkham series is the reason I enjoy the game, but I do emphasis that it does draws on the and doesn’t just copy for better or worse. The combat is very similar to Arkham but simplified making the combat flow well for the more fast paced combat in Spider-Man. However what it does poorly is stealth and I wished they had taken more notes from Arkham. The stealth is not user friendly to put it kindly, you have to rely on the environmental scanner to determine whether you can take someone down or not which means you are constantly having to trigger the scans as it doesn’t stay active. Another issue it has is it constantly changes whether it encourages the use of gadgets or physical takedowns, as a someone who plays heavily with gadgets this annoyed me. My absolutely biggest grievance with the stealth system is how useless it is in the base raids as after taking out the first wave everyone from wave two on wards suddenly is alerted to your position making it pointless to be quiet.

That aside I enjoyed the rest of the games various challenges and gimmicks. The challenges given to you by a certain masked villain are the perfect level of challenging for me that took a couple attempts for a good amount of them. The various crimes that pop up are varied enough to be enjoyable, and different styles are trickled out throughout most of the game. The sections in which you play as the “Spider Friends” are interesting a few enough to be interesting and not tiresome.

My biggest recommendation though is just play it for yourself there’ll be something for practically everyone to enjoy and I’m really looking forward to the DLC that’s coming out as I’ve been told it’s going to add another ten hours of game play.

Question for all you folks who’ve played the game, what’s your favorite suit? I’m torn between the Iron Spider and the Noir suit.

 

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